When Visitors are damaged while performing a ritual or opening a chest they will not lose their progress. Upon activation, goes on a 60 second cooldown.
When damaged, gain 170 movespd for 3 seconds. Upon activation, goes on a 45 second cooldown.
Opening a door or exiting a locker stuns the Warden directly in front for 2 seconds. Upon activation, goes on a 12 second cooldown.
Perfect Success area becomes 40% wider when performing Skill Check.
Gives 20% chance that weapon durability does not reduce when hitting the Warden.
Gains more Progress Bar bonus by 1.5% when successfully performing Perfect Skill Check.
When jumping down from a tall location, the Visitor will recover faster and gain 50 movespd for 3 seconds. Upon activation, goes on a 60 second cooldown.
Movespd is 25 units faster while walking.
Holy String Trap's Progress Bar will be reduced to 2 seconds and no longer require skill check.
Open all item chests 2 seconds faster.
Reduce active perk cooldown by 25%
Reduce reviving time by 50%
Visitors sprint 50 units faster when they carry a Soul with them; however, the soul's countdown keeps going.
Visitors can see Items' aura through walls within 20 meters.
Whenever Visitors are in the middle of a progress bar, they can now look in all directions
Visitors can use the syringe while moving without interrupting the healing.
Holy Strings tied by Visitors with this perk equipped will last indefinitely.
When Visitors exit a warp spot, they gain 50 movement speed for 5 seconds and become immune to damage. Upon activation, goes on a 60 second cooldown.
will be able to see objects interactable by visitors (door, hole in a wall, jumping pit, warp spot, hiding spot) for 10 meter. After this is activated it will go on a 15 seconds cooldown.
Clouded
When holy water is successfully used , there will be a 50% chance to increase the stack of blindness effect by 1 level.
Hands of Greed
You can open any already opened item chest. Upon completely opening an opened item chest, goes on a 90 second cooldown.
Compassion
After successfully revived a Visitor, heal for 20 units of HP.