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Charlotte

Witch

 Arcanum
Charlotte will refill 13 cards to the deck. During this, her movespd will decrease by 200 units for 3 seconds. Upon activation, goes on 20 second cooldown.

 Bullseye
Charlotte changes her attacking move to throwing 2 cards at a time as a range attack. This deals 7 units of damage, and 30 units of damage upon the final remaining card.

Cartonomancie
When pressing Ctrl, the character will switch position anti-clockwise in this order: Momo (Rabbit), Mike (Deer), and Billy (Sheep).

Pressing Ctrl will randomly selects 2 cards from a deck of 5, and Charlotte can choose 1 card from the 2 choices. Pressing Ctrl again will activates the effect of the chosen card. However, if the chosen card is not used within 10 seconds, it will disappear and go on a 20 second cooldown.

The effects when activating a card include:

  • Judgement adds 2 cards to the deck immediately.
  • Death increases the damage dealt by the final remaining card by 5 units for 10 seconds.
  • The High Priestess displays the aura of the nearest Visitor for 10 seconds.
  • The Moon dodges all Visitor's attacks for 10 seconds.
  • The Fool makes Charlotte recovery from a landing 1 second faster, and lasts for 10 seconds.

 

Strength

   █

Move Speed

   █ █ █ █

Cost

   █ █ █ █ █ █

Curse Poppet
The poppet is a doll or effigy that embodies a person known to the user. Spells cast on the doll can affect that person.

  1. Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 6 units per second. Each 10 units of the stamina drained adds 20% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 90 second cooldown.
  2. Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 6 units per second. Each 6 units of the stamina drained adds 40% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 75 second cooldown.
  3. Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 8 units per second. Each 8 units of the stamina drained adds 80% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 60 second cooldown.
  4. Visitors who are within the radius of 15 meters(the nearest target 1 person) will have their stamina depleted by the rate of 10 units per second. Each 10 units of the stamina drained adds 80% to the Bloodseek bar. If the Visitors run out of stamina, or there are no Visitors within the radius, goes on a 45 second cooldown.
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