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KAMIKO


Kami no Torappu
Kamiko can place traps on doors, designated trap-setting location, and wall holes that have been destroyed in 1.5 seconds. The traps activate when an opposing Visitor walk pass, dealing 15 damage and constraining them, while also showing their aura to Kamiko. When trapped, the Visitor has to struggle for 5 seconds. Kamiko can hold up to 3 traps maximum, and she will gain a new one every 20 seconds. Players can disarm Kamiko's trap in 5 seconds.

Fuuin
Kamiko uses her hair to disable any warp spots and jump points for 15 seconds. Upon activation, goes on a 30 second cooldown.
Juso
Destroying a ritual altar will slowly decrease its progress by 0.5% per second.

Strength

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Move Speed

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Cost

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Corpse's Hair
Corpse's Hair is a unique occult item from a lesser known branch of dark magic. It is the main ingredient for Ya Faad, a type of black magic poison that causes people to fall in love until they lose themselves.

  1. Enters Invisible Form and movespd will be equal to 550 units. Any interaction other than moving or getting hit by the opponent will cancel Invisible Form instantly. However, if there are other opponents within range, it will exit Invisible Form slowly instead. Invisible Form lasts for 20 seconds. Upon the end of Invisible Form, goes on a 60 second cooldown.
  2. Enters Invisible Form and movespd will be equal to 580 units. Any interaction other than moving or getting hit by the opponent will cancel Invisible Form instantly. However, if there are other opponents within range, it will exit Invisible Form slowly instead. Invisible Form lasts for 20 seconds. Upon the end of Invisible Form, goes on a 50 second cooldown.
  3. Enters Invisible Form and movespd will be equal to 610 units. Any interaction other than moving or getting hit by the opponent will cancel Invisible Form instantly. However, if there are other opponents within range, it will exit Invisible Form slowly instead. Invisible Form lasts for 20 seconds. Upon the end of Invisible Form, goes on a 40 second cooldown.
  4. Enters Invisible Form and movespd will be equal to 640 units. Any interaction other than moving or getting hit by the opponent will cancel Invisible Form instantly. However, if there are other opponents within range, it will exit Invisible Form slowly instead. Invisible Form lasts for 20 seconds. Upon the end of Invisible Form, goes on a 30 second cooldown.
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